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Facerig for stream
Facerig for stream













facerig for stream facerig for stream

Originally posted by Robmomanjaro:I figured that, but i assumed that using those settoings is what caused the slow down on the stream inself.

Facerig for stream skin#

You can also tweak the Fur Quality, Skin Shading Quality and Use Animated Normals, to balance performance and visual level to your needs. Change the render resolution to 640x360 (try out different values to see what suits your needs) and the shadow map quality (go to Low) from General Options dialog, Graphics tab. Change this option from the Launcher, Render API.Ĭhange some graphics options to clear some GPU *and* CPU resources utilization. Make sure you are running FaceRig on DX11, it will clear some of the CPU usage, on some avatars the CPU usage is half of the DX9 version. Go to the Advanced UI (last option from left to right on the top bar), General Options dialog, Performance tab, and change Main App Frame Cap. Turning it down to 30, or even 20-25, could greatly help as it clears some CPU usage. The refresh rate of the application is set to 60 fps by default. I was using the Dragon and playing Dragon Age Inquisition. But obviously I was mostly playing and kinda looking at my computer screen. When i looked at the actually Facerig window, it didnt seem to slow down, Just whart was broadcasting to OBS. Originally posted by Gruntled Employee:I figured that, but i assumed that using those settoings is what caused the slow down on the stream inself.















Facerig for stream